A = (-2.9826839826839824, 0.4415584415584419)
B = (-2.769264069264069, 4.695757575757577)
C = (-0.3103896103896093, 0.9554978354978357)
poli1, c, a, b = Polygon(A, B, C)
d = AngularBisector(A, C, B)
e = AngularBisector(A, B, C)
f = AngularBisector(C, A, B)
D = Intersect(f, e)
α = Angle(B, C, D)
β = Angle(D, C, A)
γ = Angle(D, B, C)
δ = Angle(A, B, D)
ε = Angle(D, A, B)
ζ = Angle(C, A, D)
g = OrthogonalLine(D, b)
h = OrthogonalLine(D, a)
i = OrthogonalLine(D, c)
E = Intersect(i, c)
F = Intersect(h, a)
G = Intersect(b, g)
j = Segment(D, E)
k = Segment(D, G)
l = Segment(D, F)
p = Circle(D, E)